AI Insights · Timothy · April 2022
Top 5 High Fantasy Games on iOS in New Zealand: Q1 2022
An overview of the performance of the top 5 high fantasy games on iOS in New Zealand for the first quarter of 2022, including trends in downloads, revenue, and active users.
The first quarter of 2022 showcased some interesting trends for high fantasy games on iOS in New Zealand. Here’s a breakdown of how the top 5 games performed in terms of weekly downloads, revenue, and active users.
Clash Royale from Supercell saw its weekly revenue fluctuate throughout the quarter, peaking at approximately $39K in the first week of January and ending March with around $26K. Weekly downloads experienced a slight upward trend, starting at 2.1K and stabilizing around the 1.8K mark by the end of March. The game had a steady increase in active users, rising from 37.6K to nearly 40K by the end of the quarter.
Clash of Clans, also by Supercell, maintained strong weekly revenue figures, reaching a high of about $42K in late January and ending March with around $40K. Downloads remained relatively stable, fluctuating between 1.1K and 1.6K. The game’s active user base showed a positive trend, growing from 92.3K to 106.2K over the quarter.
Akinator by Elokence had a modest revenue performance, peaking at around $97 in late February. Downloads saw a peak of 1.1K in early February but declined to around 415 by the end of March. Active users showed a peak of 3.2K in early February but eventually dropped to about 1.6K by the end of the quarter.
Genshin Impact: Natlan Launch from COGNOSPHERE PTE. LTD. experienced significant revenue fluctuations, with a peak of approximately $46K in the first week of January and ending March with around $33K. Downloads started at 825 and saw a decline to around 469 by the end of March. Active users remained fairly stable, fluctuating around the 10K mark throughout the quarter.
Finally, Dragon City - Breed & Battle! by Socialpoint showed a steady increase in revenue, peaking at around $4.8K in late January and ending March with approximately $4.1K. Downloads fluctuated, starting at 519 and ending at 644 by the end of March. Active users saw minor fluctuations, ending the quarter at approximately 5.8K.
For more detailed insights and data, visit Sensor Tower.